Wax Project

A blog of software engineering focusing on game and engine development.

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Wednesday, March 11, 2020

Procedural Dungeon Generation

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I was inspired several years ago to create my own procedural dungeon generator after reading a reddit post on the subject (also explained ...
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Saturday, March 7, 2020

A New Game - Game Pillars, Requirements and More.

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I've been working on a game concept for a while now which I initially began in order to prototype multiplayer networking techniques. ...
Tuesday, February 25, 2020

How do multiplayer games really work?

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I was curious how multiplayer games actually worked and I decided to do a deep dive to learn about game networking techniques.  I found that...
Sunday, February 16, 2020

A journey through game development and software engineering

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I've never blogged before, so here it goes... Hello, my name is Billy Brandstetter and this is my blog.  I'm actually a pretty und...
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